Another school project worth mentioning not only because it earned me full points A grade, but because I learned a lot from it!
This application was build for excellence in graphics and UI.
c++: 3d rendering engine (Ogre3D), UI, custom height map generation, deformation & storage.
3D studio max: finishing touches on 3D models.
Photoshop: ui icons, wireframes, textures.
Dynamic water level system, Dynamic terrain deformation with brush customization, Model placement & manipulation.
Dynamic shadows casted from models and the terrain.
What do you think?