Gameplay video:
Unity: level design, physics, ui, particles
C# Unity: character movement, physics, socket connection to server
C# Server: Login handling, Player login and character, websocket listening, socket connection to game
Photoshop: all the art assets
HTML + JavaScript: Mobile page with login, character selector and game controller, websocket connector to server
Character chooser displayed on mobile phone
Game action on a big wall
What do you think?